Description
"Seven Seals Of The Dark" represents the result of our efforts in the Game Development course at SUPSI. The game was created using Unity and the C# programming language. Within this project, players will be involved in third-person action gameplay that is enhanced with first-person aiming mechanics, giving the game a unique depth and involvement. The game's plot revolves around the concept of the "seven seals of darkness" that have been united by unleashing an apocalypse with the summoning of monsters and demons on Earth. This scenario confronts the player with a crucial mission: to recover the seals in order to restore order and end the chaos. The narrative has been carefully crafted to ensure an immersive and engaging experience for players. A distinctive element of the game is the original soundtrack, composed by me and now available on various streaming platforms under the name of my music project, "Cadons." This contributes significantly to the overall audiovisual experience of the game. "Seven Seals Of The Dark" was developed by a team of five people, with my substantial involvement in the narrative, project management and soundtrack creation. The game's central theme, "the night," was a thematic focus during development. Unity and C# were the main tools used to realize this game experience. My prior experience allowed me to lead the project, managing team members and allowing me to develop more complex mechanics with relative ease. The end result represents the fruits of teamwork and the culmination of the skills acquired, providing players with an immersive, immersive experience in the world of night.